![]() ![]() ![]() I can't resist them: the dreadful Need For Speeds, the utterly god-awful The Crew 2, hell, if they made a fifth Driver game (DriVer, obvs) I'd play that too. The open world racer trend perhaps began in 2006 with Test Drive Unlimited (I'm sure someone will politely and generously correct me on that, perhaps arguing for Smuggler's Run?), was emboldened by Burnout Paradise in 2008, and then ever-incremented upon since by all the major brands. It's fun! But wow does it embrace the tradition of the genre, by having a story that makes me want to make the world dead. But FH4 attracted me with its promise of an open British world to charge about in, and because I apparently now want to play every example of the genre despite not giving half a toss about cars. ![]() I've not played the previous Horizon games. Is there a reason why absolutely every single racing game of the last decade has an unimaginably stupid story? ![]()
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